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Xenophon's Ghost covers military history and wargaming from the ancient period to modern times.
Showing posts with label 6mm miniatures. Show all posts
Showing posts with label 6mm miniatures. Show all posts

Wednesday, November 21, 2012

The Next Project

As my Macedonian/Hellenistic Morph army winds down, I am contemplating a few new projects.   The  first priority will be improving my terrain collection.  After that, I need to make a decision on what is next.

DBA 3.0

I could start painting up a Persian army for DBA, but I am a wee nervous about changes to the Army lists until DBA 3.0 is finalized.

DBN
I could return to my DBN project. After analyzing the costs and doing a test painting run, I was leaning heavily toward a switch to 10mm.  I'm not so sure now.  I have sunk money and time into 15mm Austrians double row-based for Lasalle and already bought a batch of additional French and Austrian troops.  I may go with single row-based elements for DBN.  In theory, I can use them for Lasalle as well.  With rebasing and some more paint work, I could have single row DBN armies assembed pretty quickly. Ignoring sunk costs (time/money) the switch to 10mm makes sense, particularly for the aesthetic value.  However, it is hard to rationally ignore completed 15mm elements... One reason I am considering this compromise, even though I like the look of double row bases, is a new interest  (really a revived old one) - WWII.

Blitzkrieg Commander II
When I first started down the wargaming path, I stumbled across Flames of War when buying some collectible cards for my son at a hobby store.  In running the cost numbers, I started looking at other options that didn't involve a huge investment, settling on AWI.  (I definitely didn't appreciate the addictive nature of the hobby regardless of era...).  Having read several rules reviews and blog accounts, I'm considering purchasing BKC II and giving it a go.  I would go with 10mm or possibly 6mm for this WWII game.  On all accounts, the rules are well written and fun.

Ideas for an Army-level Game
I remain intrigued on the idea of wargaming at the army/corps level.  I have yet to find any miniatures game that simulates the decision making of an army or corps commander-decisions about logistics and intelligence as well as maneuver operations.  I have an idea for such a ruleset. I could reuse miniatures for BKCII for testing the Army-level rules.

Working on my AWI rules
I have a nearly complete set of rules for AWI that have been tested locally.  I would like to be able to share them and possibly publish them once I return to the States.  I need experienced gamers to test the rules, though.  The rules incorporate innovative ideas about leadership and unit capabilities that seem to appeal to younger (teenage) gamers.  I am interested in promoting the next generation's involvement in historical gaming.

HOTT
Re-reading the Lord of the Rings trilogy recently got me interested in HOTT, but I think that idea has passed for the moment.  The rules look fun, though, and my son Ryan seems interested.

Choices, Choices!